For Radiohead’s 2016 tour I art directed and designed a collection of real-time, procedural content to be controlled live from the lighting board.
For Radiohead’s 2016 tour I art directed and designed a collection of real-time, procedural content to be controlled live from the lighting board.
CLUSTER is a diffuse object, its boundaries blurred by its effects. It shifts between surface and volume; object and environment.
This light installation was created for One Night Stand LA, a one-night event for art and architecture.
I’m currently part of the Spring 2016 cohort of Autodesk’s Pier 9 artist residency. I’m learning all about CNC and using their amazing 3D printers. Stay tuned for some new digitally fabricated work! Here’s […]
I will be teaching as an adjunct at Stanford University this Winter Quarter in the Art & Art History Department. The course, Art 267: Emerging Technology Studio will focus on live visual performance with an emphasis […]
Manual modeling techniques such as lofting and projecting curves will be combined with swarm and physics simulations to create hybrid designs
Quick one- or two-day animation projects focused on using Python scripting in Maya to generate geometry and keyframed effects. There are experiments in keyframing scale and rotation, creating repeating elements, and even randomly extruding polygon […]
B+U principals Herwig Baumgartner and Scott Uriu were selected to receive one of the City of LA 2015 Artist Fellowships in recognition of their exceptional architectural practice. For the exhibition they installed Apertures at the Barnsdall […]
Procedural polygon subdivision using Python and Grasshopper. The recursive process retains a relation to the whole.
3D powder printed
An immersive real-time audiovisual performance about the fashioning of the self expressed as ornate, unfolding architectural spaces.
The new release version 1.1.0 is TouchDesigner088-compatible and has new features: presets for compositions, LFO-driven controls, new output & mapping tools, a MIDI controller template, and new compositions & filters.
Rhino // Paper / Polyester Film 1 likes
I presented my work and some of my thoughts about composition for immersive media at INST-INT, a gathering for sharing insights from the field of interactive installation. Here’s a video of my talk: 0 likes
This two-part workshop teaches realtime video creation and performance in TouchDesigner, using Rouge as a framework for programming. October 5th and 6th 2013.
I worked with [namethemachine] for Bassnectar to make that holy grail of AV performance: the performer can improvise—tempo-warping, jumping around the tracks, live editing the set—and the video stays in perfect sync.
Oceanic scene in golds // Audio-driven real-time
For Magda’s deep, minimal techno I designed a set using strong diagonals, neon rays, and audio-driven machines to play along with her versatility of mood and ability to move between funky and spacious.
Live visuals for Stanford’s Center for Computer Research in Music and Acoustics annual showcase Modulations.
A data illustration of top search queries for 2012 by country showing what mattered most to people around the world this year from elections to storms to our favorite celebrities and songs.
A contemporary visual parable of mental weakness and fortitude.
Slowly shifting shards and textures evoke endless, hypnotic calm like the ripples on a lake.
Projection mapping this elaborate sculpture returned the object to a digital form in motion. 0 likes
For “The Utopian Impulse” exhibit at SFMOMA, Obscura Digital made this dymaxion map as a media surface.
Obscura Digital projection mapped the Sheikh Zayed Grand Mosque in Abu Dhabi for the United Arab Emirates 40th National Day Celebrations.
Gaze explores new possibilities of the gaze through digital technology.
Anomaly is a sculpture and sound installation: a steel tree which controls digital audio.